y = 0.0001x²
coefficient morphing
0.0001
0.0001 → 1.0000
y = x^2 → parabolay = 2*x + 1 → liney = sin(x) → sine wavey = cos(x) → cosinex = 0 → Y axisx = 3 → vertical liney = 0 → X axisy = x^3 → cubic curvey = sqrt(x) → square rooty = log(x) → logarithmy = abs(x) → absolute valy = e^x → exponential